Popped or Alive Rigs

2D Facial Rigs with 3D deformations

Facial Rig Exporter (for Unreal):

We knew from the beginning of ‘Popped or Alive’ that even though we were animating in Maya we wanted to render in Unreal Engine. In order to transfer our completed facial animations to unreal, I created a script that exported our existing images that could then be imported into unreal as MP4s